Hi guys,
Has Vive Cosmos been tested with P3D v4.5? I'm looking at getting one to replace my original Vive and I'm hearing various issues in relation to software compatibility.
Search found 25 matches
- Fri Oct 04, 2019 1:55 pm
- Forum: Hardware Specific Questions
- Topic: Vive Cosmos
- Replies: 0
- Views: 7823
- Fri Jun 07, 2019 8:22 am
- Forum: Prepar3D Installation and Installer Questions
- Topic: Prepar3D v4.5 with Virtual Machines
- Replies: 3
- Views: 10717
Re: Prepar3D v4.5 with Virtual Machines
Sounds like shaders taking their sweet time to load. When putting Tomatoshade and reshade into v4, I also noticed a good 10 minute lag while the shaders were populated.
The VM using the correct graphics card mate?
DLB.
The VM using the correct graphics card mate?
DLB.
- Thu Jan 17, 2019 1:37 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Onscreen menu font sizing
- Replies: 2
- Views: 17383
Re: Onscreen menu font sizing
Thanks Brady, I'll give it a try at work tomorrow. :) Hope it works okay.
- Thu Jan 17, 2019 5:44 am
- Forum: Scenario Development (SimDirector) Questions
- Topic: Onscreen menu font sizing
- Replies: 2
- Views: 17383
Onscreen menu font sizing
Quick question, is it possible to adjust the font size of the onscreen menus? We're currently using onscreen menus with a large touchscreen and it gets tricky with larger and average fingers to select the correct item!
- Tue Jan 15, 2019 4:58 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: [RESOLVED] [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
- Replies: 7
- Views: 26997
Re: [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
Fantastic stuff. :) Thanks for the puzzle, it's shed light on a new process that I hadn't considered either. ;)
- Tue Jan 15, 2019 4:57 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: BUG: Failure actions CTD
- Replies: 5
- Views: 35946
Re: BUG: Failure actions CTD
Tried it on 4.3 and works okay for me, no CTD, downloading 4.4 at the moment so I'll test it later on there.
- Tue Jan 15, 2019 4:53 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: BUG: OnCompleteActions/ Referenced does not "stick"
- Replies: 5
- Views: 23743
Re: BUG: OnCompleteActions/ Referenced does not "stick"
Fair enough, I've not come across any content so far in my travels which requires items to be actioned in a particular order based on reference. Best of luck though! I'll keep an eye on the thread to see if it get's solved by the core team.
- Tue Jan 15, 2019 4:43 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: [RESOLVED] [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
- Replies: 7
- Views: 26997
Re: [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
Dexton, I've drafted up a quick sample to try. Try the SimDirector exercise on the link below; https://www.dropbox.com/s/dglzbh8ribewujo/Test1.zip?dl=0 This is a simple chain which uses a scriptaction to set three Lvars (TEST1,2 and 3). It then initialises a script trigger to see if the variables ma...
- Tue Jan 15, 2019 4:26 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: [RESOLVED] [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
- Replies: 7
- Views: 26997
Re: [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
No problem, Generally, SetGaugeVariable only loads variables specific to the user aircraft. SetPropertyVariable uses P3D variables as listed in the SDK and ScriptActions allow XML and LUA code to be used. I use script triggers and actions for variables that aren't picked up by SimDirector but I know...
- Tue Jan 15, 2019 4:00 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: [RESOLVED] [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
- Replies: 7
- Views: 26997
Re: [Bug] v4.4 SetGaugeVariableAction gets overridden on saving
Hi Dexton, Speaking from using SetGaugeVariable actions on a regular basis, they're really good for custom userownship variables such as Lvars and some C++ variables. If for some reason SimDirector can't find the variable in the userownship avionics, it would likely cause SimDirector to reference th...
- Tue Jan 15, 2019 3:40 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: [RESOLVED] Linking scenery objects to an FSR path
- Replies: 3
- Views: 29046
Re: Linking scenery objects to an FSR path
Just following up with this method. Worked well, I used a Kingair as circuit traffic which flew the circuit FSR file from initialisation, then the userownship followed on. Not only did it provide a series of gates for the student to fly through, it provided circuit traffic! :) Attaching a waypoint p...
- Tue Jan 15, 2019 3:37 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Detect If Running in VR
- Replies: 1
- Views: 13101
Re: Detect If Running in VR
I'd be interested to know this too. :)
- Tue Jan 15, 2019 3:35 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: BUG: Failure actions CTD
- Replies: 5
- Views: 35946
Re: BUG: Failure actions CTD
Out of interest, what aircraft are you using?
- Tue Jan 15, 2019 3:32 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: BUG: OnCompleteActions/ Referenced does not "stick"
- Replies: 5
- Views: 23743
Re: BUG: OnCompleteActions/ Referenced does not "stick"
Wonderboy, are you able to PM me a link to the SimDirector file at all? I'd be interested to see if there's anything I can help with. My initial reaction would probably be to look into a more linear firing sequence in SD. If you're having issues with the OnComplete actions not saving in a particular...
- Thu Nov 01, 2018 2:07 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Enabling VR and Focal Boxes'
- Replies: 6
- Views: 42398
Re: Enabling VR and Focal Boxes'
Ewwww, oh that's a mindbender. :) Best of luck with it though.